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I am an Experienced Game Designer with a profoundly rooted passion for my craft and a solution-driven approach to every problem and challenge I am presented with. I worked on 2 successful VR titles released on the Oculus Store, while I have also contributed to the development of LiveOps features in a F2P mobile game released on Android and iOS. My professional experience in game development ranges from PC and Console to mobile.
Unannounced Third-Person Action Adventure Game
The game is supposed to be released in the future and released on multiple different platforms that support different control schemes and hardware. I joined the project mid-way through pre-production as a System Designer. My responsibilities are to research, design, support prototyping, and balancing some of the core systems of the game, such as: Enemies; Core Traversal; Core player weapons, abilities, and powers; Gating mechanics; Control schemes.
Warhammer: AoS - Realm War
Apple App Store & Android Google Play
Drop Dead: Dual Strike Edition
Oculus Rift and Quest
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